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[娱乐]glxgears分数

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发表于 2007-12-12 12:35:18 | 显示全部楼层
$ glxgears
9231 frames in 5.0 seconds = 1846.139 FPS
9498 frames in 5.0 seconds = 1898.455 FPS
9450 frames in 5.0 seconds = 1889.956 FPS
X connection to :0.0 broken (explicit kill or server shutdown).
$ glxinfo | grep OpenGL
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce Go 6200/PCI/SSE2
OpenGL version string: 2.1.1 NVIDIA 100.14.19
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发表于 2007-12-12 17:12:02 | 显示全部楼层
3510 frames in 5.0 seconds = 701.005 FPS
3480 frames in 5.0 seconds = 692.156 FPS
3480 frames in 5.1 seconds = 686.921 FPS
3360 frames in 5.1 seconds = 654.173 FPS
3480 frames in 5.2 seconds = 665.697 FPS
3360 frames in 5.0 seconds = 670.775 FPS
3360 frames in 5.0 seconds = 666.530 FPS

direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
client glx vendor string: SGI
client glx version string: 1.4

OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 (1.5 Mesa 6.5.2)

不太懂什么“直接渲染”,好像安装nvdia官方的binary驱动不好,要用开源的源代码驱动
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发表于 2007-12-12 17:17:47 | 显示全部楼层
3510 frames in 5.0 seconds = 701.005 FPS
3480 frames in 5.0 seconds = 692.156 FPS
3480 frames in 5.1 seconds = 686.921 FPS
3360 frames in 5.1 seconds = 654.173 FPS
3480 frames in 5.2 seconds = 665.697 FPS
3360 frames in 5.0 seconds = 670.775 FPS
3360 frames in 5.0 seconds = 666.530 FPS

direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
client glx vendor string: SGI
client glx version string: 1.4

OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 (1.5 Mesa 6.5.2)

不太明白“直接渲染”是什么,好像nvidia官方的binary驱动不好,要用开源的源码驱动
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发表于 2007-12-12 17:47:49 | 显示全部楼层
7255 frames in 5.0 seconds = 1450.890 FPS
8484 frames in 5.0 seconds = 1696.672 FPS
8463 frames in 5.0 seconds = 1692.591 FPS
8477 frames in 5.0 seconds = 1695.391 FPS
8477 frames in 5.0 seconds = 1695.341 FPS
8476 frames in 5.0 seconds = 1695.166 FPS
8475 frames in 5.0 seconds = 1694.991 FPS

server glx vendor string: SGI
server glx version string: 1.2

OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 20060815 AGP 4x x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 7.0.1
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发表于 2007-12-12 19:08:20 | 显示全部楼层
zz11z-Gentoo ~ # glxgears
8503 frames in 5.0 seconds = 1700.489 FPS
9109 frames in 5.0 seconds = 1821.692 FPS
9111 frames in 5.0 seconds = 1822.133 FPS
9103 frames in 5.0 seconds = 1820.483 FPS
9106 frames in 5.0 seconds = 1821.161 FPS

zz11z-Gentoo ~ # glxinfo | grep OpenGL
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon Xpress Series
OpenGL version string: 2.1.7059 Release
OpenGL extensions:
zz11z-Gentoo ~ # glxinfo | grep render
direct rendering: Yes
OpenGL renderer string: ATI Radeon Xpress Series
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发表于 2011-11-7 17:34:22 | 显示全部楼层
我的配置:
CPU :i5 760
显卡:GTX460

昨晚才弄好xorg,gnome和nvidia驱动。跑了下glxgears,打开的测试图像是三个齿轮在那里转动。分数大概在20000左右,这个正常么?这个算高还是低哦?
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发表于 2011-11-8 08:59:42 | 显示全部楼层
我的分好低啊

glxgears;glxinfo | grep '^[^ 0-]' | sort -u
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
300 frames in 5.0 seconds = 59.891 FPS
300 frames in 5.0 seconds = 59.881 FPS
300 frames in 5.0 seconds = 59.865 FPS
300 frames in 5.0 seconds = 59.892 FPS
300 frames in 5.0 seconds = 59.879 FPS
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
      after 3182 requests (3182 known processed) with 0 events remaining.
32 GLX Visuals
48 GLXFBConfigs:
client glx extensions:
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
direct rendering: Yes
display: :0  screen: 0
GLX extensions:
GLX version: 1.4
name of display: :0
OpenGL extensions:
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile
OpenGL shading language version string: 1.20
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL version string: 2.1 Mesa 7.11
server glx extensions:
server glx vendor string: SGI
server glx version string: 1.4

我的集显是i5 2430集成的 HD3000
是不是没有正确识别!!!
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